四所大学将利用主线的比赛平台|比利亚加盟神户

赛事软件和管理公司Mainline已经与四所大学建立了合作关系,共同举办大学生电子竞技比赛.

、德克萨斯农工大学、奥斯汀德克萨斯大学、路易斯安那州立大学和圣托马斯大学都将利用Mainline的软件平台举办2020年之前的赛事.

Mainline在首轮融资中筹集了680万美元.

Mainline首席运营官克里斯•巴克纳(Chris Buckner)在一份新闻稿中谈到了这一发展:“这些顶尖大学看到了校园电子竞技的价值,并做出选择,支持学生的游戏和竞争欲望——就像传统体育一样.

主线的采用验证了学生和更广泛的社区有机会利用一个引人注目的电子竞技平台,以及加强学校的品牌,提供额外的合作机会和营销他们的倡议.

,这四所大学将分别为教职员工和学生使用授权平台举办自己的电子竞技比赛.

例如,在撰写本文时,德州农工大学(Texas A&M)正在主线上运行《火箭联盟》(Rocket League)和《英雄联盟》(League of Legends)的赛事.

德州农工大学体育学院公共关系和战略沟通主任迈克·赖特补充说:“德州农工大学认识到电子竞技在校园中的重要地位,以及支持这一蓬勃发展的学生群体的重要性.

Mainline使我们能够保持大学的品牌连续性,并为赞助商增加库存和价值.

Mainline希望在2019年底之前与另外10所大学签署合作协议,并在2020年之前与另外50所大学签署合作协议.

据美国《电子竞技内幕》报道,美国高校电子竞技比赛正在蓬勃发展,但学校可能缺乏举办比赛的资源.

Mainline为这个问题提供了解决方案,并为美国高校电子竞技的发展做出了贡献,这为培养年轻人才提供了巨大的机会.

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,Tournament software and management company Mainline has entered a partnership with four universities to host collegiate esports competitions.,Texas A&M UniversityUniversity of Texas at Austin, Louisiana State University, and University of St. Thomas will all utilise Mainline’s software platform to host tournaments through 2020.,RELATED: Mainline raises $6.8M in Series A funding,Chris Buckner, COO of Mainline discussed the development in a release: “These are top universities seeing the value of esports on-campus and making a choice to support their students’ desires to play and compete -much like in traditional sports. Adoption of Mainline is validation of the opportunity to engage students and the broader community with a compelling esports platform, as well as strengthen a school’s brand, provide additional partnership opportunities and market their initiatives.”,Each of the four universities will host its own esports tournaments using the licensed platform for both staff and students. Texas A&M, for example, is running tournaments for Rocket League and League of Legends on Mainline at the time of writing.,RELATED: Pro Play Esports launches online tournament platform,Mike Wright, Director of Public Relations and Strategic Communications at Texas A&M Athletics added: “Texas A&M recognizes the significant esports presence on campus and the importance of supporting this thriving student community. Mainline allows us to maintain the brand continuity of the university, and to drive incremental inventory and value for sponsors.” ,Mainline expects to sign partnerships with 10 more universities before the end of 2019, and 50 more through 2020.,Esports Insider says: College esports tournaments are booming in the United States, but schools can lack the resources to run the competitions. Mainline offers the solution to that issue and is contributing to the college esports scene’s growth in the United-States, which offer great opportunities to foster young talents.,Subscribe to ESI on YouTube

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